Everything We Officially Know About Path of Fire

Similar to my previous post for Heart of Thorns this will be a list of things which have been officially released by ArenaNet or have confirmed as true regarding their upcoming expansion Path of Fire. Nothing which has been datamined or “leaked” will be included here. I’ll also include links to all sources of information for people’s reference.

Launch Date September 22nd! (Source)

Standard is $29.99, Deluxe $54.99, Ultimate $79.99 (source)

Buying PoF does not grant access to HoT content. (source)

There will be a beta event 8/11 – 8/13 in which anyone (even if they don’t currently play GW2 or are a f2p account) will be able to participate in. Players will get a taste of the first map and the Raptor Mount. (source)

There will also be a second preview weekend starting 8/18 for players to create demo characters and play WvW or sPvP with the new Elite Specializations. (source)

The last expansion was feature focused, PoF will be content focused. (source)

Story (source)

  • Looks like we might get the story of what happened to Rytlock in the Mists
  • Kasmeer has a crisis of faith
  • Palawa Joko is in charge in the Crystal Desert and has an army of undead (The Awakened)
  • Balthazar also has an army (The Forged)
  • Kralkatorrik is also active with his Branded

Crystal Desert Region (source)

  • This region also includes Northern Elona
  • Elona is also in turmoil over the return of Balthazar
  • Players who didn’t play Nightfall won’t feel lost in the story
  • Same region where Glint used to live
  • Area has been cutoff from the rest of the world for 250 years
  • 5 open world zones, will cover all different kinds of deserts not just sand and flat areas
  • Variety of events and activities in each maps
  • Returning to some of the core things which made exploration in core GW2 fun.

Mounts (source)

  • Brings new ways a traversing maps
  • Mounts have an engage skill to get the player into combat and then will despawn so the player can fight
  • Each one will have it own special moment ability
  • Part of the Mastery System
  • Will be usable in open world zones across all of Tyria (source)
  • Raptor
    • Enormous leap
  • Springer
    • Looks kind of like a bunny/kangaroo cross
    • High Jump
  • Skimmer
    • Manta like creature
    • Skimms over the top of water/land
  • Jackel
    • is a jackel of living dust
    • Can blink and change directions in air

Elite Specializations (source)

  • Guardian gets the Firebrand
    • Specializes in burning enemies and conjuring tomes to support allies
    • Giving up instant support for casted support
    • Use mantras to charge spells for instant use (source)
    • Virtues replaced by conjured tomes of lore (source)
    • Gains focus support
    • Main Hand Axe
  • Necromancer gets the Scourge
    • Gives up Death Shroud to help protect his allies
    • Mare battlefield control and movement options
    • Can raise sand shades to shield allies and torment foes (source)
    • Use their torches to burn and corrupt the ground under their enemy’s feet (source)
    • Off Hand Torch
  • Thief gets the Deadeye
    •  Has a Mercenary flavor to it
    • Gives Thieves greater range to work from
    • Marks targets to harass them with harmful effects (source)
    • Can cast cantrips which gain bonuses when used on marked targets (source)
    • Rifle
  • Mesmer gets the Mirage
    • Focuses on being a deceptive combatant in close melee range
    • New dodge mechanic where they blur to allow attacks to pass through instead of moving out-of-the-way
    • Create constructs which shatter when touched and create mirage cloaks
    • Main Hand Axe (source)
  • Warrior gets the Spellbreaker
    • Focuses on fighting against casters
    • Can stop skills from working and strip boons
    • Use meditations to see past defenses (source)
    • Uses addrenaline to preform “Full Counter” and absorb their enemy’s next attack and damage surrounding foes (source)
    • Daggers
  • Elementalist gets the Weaver
    • Wields multiple elements at the same time
    • Cycle elements from hand to hand and combine them into a central skill (source)
    • The central skill changes depending on their weapon and elemental attunement (source)
    • Main Hand Sword
  • Ranger gets the Soulbeast
    • Combines their spirit with their pets
    • Have stances to take on the aspects of wild creatures (source)
    • When they merge with their pet they gain its unique abilities and the abilities of its archetype (source)
    • Will have new pets to obtain in the Crystal Desert
    • Main Hand Dagger
  • Revenant gets the Renegade
    • The new legend is Kalla Scorchrazor who led the rebellion against the Flame Legion
    • Can summon members of Kalla’s warband (source)
    • Shoots arrows through the mists to blindside enemies (source)
    • Shortbow
  • Engineer gets the Holosmith
    • Can project light into a semi-solid form
    • Photon forge mode gives access to powerful new skills which can cause the Holosmith to explode (source)
    • Gain greater power after heat level reaches a certain threshold (source)
    • Allows for a multiweapon attack style
    • Bends light to their will
    • Main Hand Sword (source)

Guild Hall (source)

  • There will be a new Guild Hall called Windswept Haven
  • Must have Heart of Thorns to claim and fully upgrade the Guild Hall (source)